Making Necessary Features
Doing what needs to be done.
Infinite Level game discussed: What Hides in Dreams
Returning to a “progress report” styled devlog, I’ve spent the past month adding some much needed new things. Sprucing up gamepad support, new features on old mechanics, and a fancy new “Atmospheric Noise Generator” make up the bulk of what I’ve been doing for the last several weeks. This devlog goes over the delightful challenges to bring those things to life, as well as discussing what I expect these additions to bring to the game. Happy viewing!
Until next time!
-Lance T.