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Infinite Level game discussed: What Hides in Dreams
Trying something a little different for this devlog. I have talked a lot about how monsters in my game work, but I’ve never actually walked you fine folks through the actual work. That changes today! Enjoy a different kind of video where, for a little over forty minutes, you watch me make a new monster for What Hides in Dreams. And this one’s a weird one too. I create a singular monster entity, then make a tool to spread multiple of this monster across an area, then wrap it up by having them obey a “master controller”. How? Well, that’s what the video is for my friend.
Until next time!
-Lance T.